Final Fantasy: Lost in Japanese

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The All Important Goblin Update

Posted by Mike Blitz on January 17th, 2007

goblin.jpgJapanese culture loves numbers in games, and one of the neat things about the first two Final Fantasy games is that they come complete with monster almanacs, which record not only what type of monsters you’ve killed, but also how many of each type.

In my neverending struggle to rid the digital world of all forms of goblins, I thought it would be interesting to keep track of how many of the little beasties I kill as I travel this quest to play all the Final Fantasy games in Japanese. Along those lines, I present…

The Goblin Graveyard
Final Fantasy II Goblin Kills
Goblins: 320
Goblin Guards: 207
Goblin Princes: 3
Total: 530

Final Fantasy I Goblin Kills
Goblins: 230
Goblin Guards: 127
Black Goblins: 628
Total: 985

Grand Total: 1,515 Goblins Killed to Date!

At this rate, we’ll could very well kill 10,000 Goblins if we make it all the way to the end and the number of goblins in the series stays consistent with the number in the first two games.

Now that’s an accomplishment to put on job applications!

Picture Credit: www.3DRT.com

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6 Responses to “The All Important Goblin Update”

  1. Sami Says:

    You’re lucky that many FF games (though not nearly all) do have goblins in them, but I don’t think you can ever get to 10.000 kills… There’s no way to count your enemy kills in other games, either. :/

    But good luck on that, anyway! ;D

  2. godzillablitz Says:

    According to the Final Fantasy III manual, there’s a kill count in the game, but I haven’t been able to find it yet.

    But it sounds like later games in the series don’t have those nifty monster almanacs in them that count how many of each type of monster you kill? Yikes. It would be a pain to count them manually, that’s for sure. If it were only for a game or two, I think I could do it, though. Maybe.

    This might be a silly plan that doesn’t work out. Time will tell. :)

  3. Sami Says:

    Oh, sorry, but I was wrong about the later games not having monster bestiaries. In fact, all remakes to the Nintendo handhelds include them, which means games from I to VI. The originals didn’t, so I got confused, but seeing as you have the remakes, it should’nt be a problem. ;D

  4. godzillablitz Says:

    Ah, thanks! That’s good news. I did take a quick check at the FFIV manual, and that game has a bestiary as well (and goblins, too!). I wonder about FFVII and beyond, though? Do you know offhand if they have bestiaries?

  5. Sami Says:

    Having played most of the games, I can say 100% sure that no games from VII to X include bestiaries. However, X-2 and XII do, but they don’t have kill counters to my knowledge.

    Anyways, there aren’t goblins in very many of the game above, so I don’t think you’ll have much of a problem. When you reach VI, though, you could start counting how many Malboros/Morbols/Oscars you’ve killed, since those things are pure devils! ;P

  6. godzillablitz Says:

    Sami, thanks! Maybe I’ll grab a pen and paper to keep track for VII through X, or change my tally counts.

    Heck, at the pace I’m going, though, there might be a remake of VII out by the time I get there! :)

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