Dragons! Run Away!
Posted by Mike Blitz on January 29th, 2007
Better prepared this time, we made our second attempt on the dragon’s lair. This time things went much better. We quickly reached the top of the mountain, where we ran into Desshu (spelling is likely off here), the guy we had come to save. Unfortunately, we also ran into the dragon, which created some serious problems. Desshu suggested we run, but before we could do so the dragon attacked. We gave it our best, but the thing hit for over 700 hit points, and none of our weapons or spells did any damage. After one round, which left our red mage dead, we turned and ran.
Amazingly, we got away. More amazingly, our red mage sprung back to life. Desshu suggested we follow him, and he promptly jumped off the side of the mountain. We did likewise (we seem to be doing a lot of falling from high places in this game) and ended up on the other side of the mountain, safe with Desshu in tow.
As usual, things aren’t so simple. Desshu has amnesia, but feels as if there is something very important he needs to do. Also, by falling off the other side of the mountain, we’re now unable to get back to Cid’s village, as there is a range of mountains blocking the isthmus that leads back to the town. Further confusing matters is a town of midgets which we have stumbled onto. They won’t let us in unless we take a magic potion that Desshu has given us that will reduce us to their size.
Doesn’t look like we have much of an option here. We’ll take the shrinking potion this evening, and see where the midget town takes us.
Status: Mildly confused












