The Stupid and The Dead
Posted by Mike Blitz on 6th December 2008
We continue our advance to the top of Final Fantasy Five’s desert pyramid. From our previous location on the seventh floor, we make steady progress and arrive at the top fairly efficiently. Once there, we pick up the first of four stone tablets which will serve as keys to the castle with all the ultimate weapons. I was expecting to get blasted here, but once again Final Fantasy Five let’s us off easy: no boss battle! There is a small scene where Bahamut, our long lost flying dragon friend, shows up and tells us that he is waiting at a mountain to the north, but otherwise we get off easy here.
We quickly march down the outside of the pyramid and head back for the Ancient Library. Once we get there, I figure we can talk with Ghido the Turtle Guy about where to get the second tablet.
Now, you’d think, after hacking my way through the last 20 minutes of the pyramid, then watching a cut scene, then getting to the bottom of the pyramid, that I would immediately do the singular most logical thing: Save The Game. This is Gaming 101. You save your game both periodically and after a hard battle. Easy. Well, I’m not sure if was cocky, lazy, stupid, or some combinination of all three, but I didn’t save. I figured I could just zip back to the Ancient Library and save there.
But I figured wrong. Very wrong.
In the small grove on the way back to the Ancient Library, our arch enemy Exdeath was waiting for us. He had Lenna, our missing fourth party member, with him. Even worse, Lenna was possessed by some evil spirit, and Exdeath thought that having her kill us would be great fun. Right before the Evil Lenna attacks us, our trusty dragon taxi Hiryu attacks her and frees the evil creature from Lenna’s body. I’m not sure in the grand scheme of things that this mattered all that much, as the creature attacks us anyway.
And what a creature it is! She’s a massive, semi-naked woman with a huge snake wrapped around her. Whoa! Final Fantasy lives up to its name! As the combat starts, our physical weapons do no damage to her, but Krile is able to blast her for over 5,000 points of damage with one of her spells! Nice! This should be cake, I’m thinking. But then evil woman does some sort of a Pro Wrestling tag team switch with another form of her that looks identical to the first form! Bah! Even worse, when Krile blasts her with the same spell, it now heals her for 2,500 points instead of doing damage. Argh. And then the witch switches to a third form, which creates yet another combination of potential confusion.
I’ll spare you the details, but what happens next is a comedy of stupidity, ending up in a dead party. Basically, I never quite figured out the pattern of tag team switches the creature makes, so I’d end up healing her about twice as often as I did damage to her. At one point, I healed her six times in a row. Yup, I’m a pretty nice guy. “Here, let me heal you back to full strength while we fight!” In the end, I ran out of mana, and the evil bitch wiped us out.
So now, instead of resuming from a saved game at the bottom of the pyramid, I get to go all the way back to the 7th floor.
Status: Both Stupid and Dead
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