Final Fantasy: Lost in Japanese

Just another WordPress weblog

Archive for the 'Final Fantasy IV' Category


Poll: Which Final Fantasy is the Hardest?

Posted by Mike Blitz on 6th July 2008

Time for a poll!

Of the four games completed so far in this journey, which did you have the most difficulty with? For me, I’d have to go with Final Fantasy IV (GBA). I had a bear of a time taking out the last boss, and got stuck for an hour or so with another boss in the final dungeon as well. I found it harder than any of the previous three games that I played.

Posted in Final Fantasy I, Final Fantasy II, Final Fantasy III, Final Fantasy IV, Polls | 7 Comments »

Final Fantasy IV: A Final Word

Posted by Mike Blitz on 1st July 2008

I have to start with a caveat: reviewing a game that took me eleven months to play is a bit unfair to the game. There were several times when I stepped away from the game for months at a time, and each time I came back I had forgotten more of the story and characters. Eventually I’d piece ffiv_box.jpgthings together but still I spent a lot of time reorienting myself to the game, and the lack of momentum with my game play hurt my sense of appreciation for some parts to the game. Nevertheless, I thought I’d offer up some thoughts on Final Fantasy IV.

Story
Wow! Following on the heels of Final Fantasy III—which seemed to be a game that in many ways forgot to add a story—Final Fantasy IV delivers a compelling story and a twisting plot. Combat drives Final Fantasy III, but the story drives Final Fantasy IV. Rich, detailed, and filled with character interaction, Final Fantasy IV sets the standard for the series so far in terms of quality story. Kudos!

Combat and Character Development

Coming on the heels of Final Fantasy III, with its complex job system and richly detailed combat, I have to say that the combat in Final Fantasy IV was a disappointment in many ways. Character classes are predetermined, and there is little to no gamer involvement in how characters develop.

This doesn’t mean that the game is necessarily a failure with regards to combat. Final Fantasy IV introduces the Active Time Battle system (ATB), which adds a real-time element to the combat. By nature, I like turn-based combat, so there was an adjustment curve for me here. Add in the fact that it can take me more time to read the Japanese and you end up with some stressful combat encounters in the first section of the game. ff4_img1.jpgHowever, once I got used to the system it worked fine. I actually found myself spending most of the game with the combat on the game’s fastest setting, and I appreciate that you can move through random encounters quickly. I wish, however, that you could change the speed setting mid-battle, as there were a few times when I unexpectedly ran into a boss battle with combat set on the highest speed and lost valuable seconds because of it.

I also like the combat balance in Final Fantasy IV. Battles were challenging at times, with enemies using a variety of strategies and moves that forced me to think in order to overcome them. For all its combat complexity, Final Fantasy III suffered because it had several jobs and attacks that were simply much stronger than the others. Despite the simplicity in Final Fantasy IV, I found myself forced to use a greater variety of spells and combat moves in order to succeed. Good stuff.

Game Balance and Progression

On the whole, Final Fantasy IV is the most balanced game in the series so far. The story stays focused and tight. I never felt totally lost or that things happened without cause or reason. Money did get meaningless at the end, but for the majority of the game funds were limited and I had to think about expenditures. Combat was mostly on the easy side, but overall was balanced and engaging, with only a couple of exceptions. Dungeons were of a reasonable size, and except for the last battle, I never felt like the save system hurt me that much.

Visuals
The graphics in Final Fantasy IV hardly compare to the updated and immersive graphics of Final Fantasy III, which of course leads the pack so far. ff4_img2.jpgWith Final Fantasy IV, we’re back in the Game Boy Advance era. The graphics are functional, but not inspiring.

Save Me Now

I can’t get around this one: I hated getting killed by Zeromus, losing an hour’s worth of experience and fighting, and then having to do it all over again in order to get another shot at the guy. I realize I could have run from the random encounters at the end to speed things up, but I needed the experience. A game shouldn’t punish you and make you replay so much content just to get another chance for victory. A more modern save system would have been greatly appreciated.

Final Word

On the whole, I enjoyed Final Fantasy IV a lot. The great story and challenging combat kept me engaged the whole time. I honestly think I would have enjoyed it a lot more if I had played in straight through rather than playing it in chunks over the course of a year. It can be work to get back into a game after being away from it for a few months, and except for the beginning of the game, I never felt like I achieved any momentum with Final Fantasy IV, though no fault of its own. In the end, I have to give my experience with it an 85%, putting it in second place on the list so far. Well worth playing.

Posted in Final Fantasy IV, Reviews | 11 Comments »

Another Quick Update…

Posted by Mike Blitz on 19th June 2008

Well, I thought it was going to be easy to post from Japan, but it turns out that the computer where I’m staying is about ten years old and uses an ancient dial up connection. Most sites I go to don’t even load correctly.

I can get on the net with my laptop and a fast connection a couple of times a week, but usually then I’ve got family in tow or have someone waiting for me to finish, so I don’t have as much time as I thought to play with this blog. Most of that time I’ve got to use for work related email.

I’m still going to try to make a couple of posts while I’m here, and I’ll be back in the United States in a little more than a week, at which time I can go back to regular posting.

Having a great time, in any case!

Posted in Final Fantasy IV | 8 Comments »

Goblin Update!

Posted by Mike Blitz on 8th June 2008

goblin.jpgA few readers have posted that this may be an impossible task to complete accurately, but we were able continue our quest of keeping track of the total number of goblins killed in our Final Fantasy adventure. This was an easy task to do in Final Fantasy IV, as we have an easily accessible bestiary that records all our kills. Unfortunately, Final Fantasy IV had a rather tame sampling of goblins, and comes no where close to the impressive totals of the first two games.

Still, we picked up over 200 kills of goblin-like creatures, giving us a grand total that is closing in on 2,000.

The Goblin Graveyard
Final Fantasy IV Goblin Kills
Goblins: 125
Demovoi: 100
Goblin Captains: 10
Total: 235

Final Fantasy III Goblin Kills

Goblins: 26
Total: 26

Final Fantasy II Goblin Kills

Goblins: 320
Goblin Guards: 207
Goblin Princes: 3
Total: 530

Final Fantasy I Goblin Kills

Goblins: 230
Goblin Guards: 127
Black Goblins: 628
Total: 985

Grand Total: 1,776 Goblins Killed to Date!

(Edit: Fixed name of Demo Boys to Demovoi. Thanks, Hero of Lore)

Posted in Final Fantasy IV, General | 10 Comments »

The Adventure to Date, Post Final Fantasy IV

Posted by Mike Blitz on 7th June 2008

Four games finished! With Zeromus dead, Final Fantasy IV gets a big check mark beside it, and I can head on to Final Fantasy V. Before I start that, though, I wanted to make a quick post summing up the adventure so far.

Here’s a look at some of the numbers…

Gaming Time

Final Fantasy IV: 46 hours, 04 minutes

Previously

Final Fantasy III: 55 hours, 04 minutes
Final Fantasy II: 55 hours, 11 minutes
Soul of Rebirth: 9 hours, 47 minutes
Final Fantasy I: 46 hours, 23 minutes
Grand Total to Date: 211 hours, 19 minutes

Amazingly, despite taking nearly eleven months to finish, Final Fantasy IV took the least time to complete of the four Final Fantasy games so far. This is a bit misleading, however, as I easily spent another five hours in that endless series of attempts to beat that black orb and in making three catastrophic runs to the final boss. Even with that included, however, Final Fantasy IV would end up taking the least time of the games so far.

The Cheat Record

Final Fantasy IV: 0
Final Fantasy III: 1
Final Fantasy II: 2
Final Fantasy I: 3

The cheat record tally is my best guess on this game, but I don’t recall having to look up anything to figure out what to do next. I got confused at times, but managed to stumble my way through things. I realize there is stuff that I missed, but I was able to hang on to the main story without resorting to any clear cheats. Sometimes, I do confess, I was following a path with some uncertainty, and then I’d read a comment that confirmed I was on the right path, but I don’t think I would have changed course at any point anyway.

Posted in Final Fantasy IV, General | 4 Comments »