Final Fantasy: Lost in Japanese

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Bye Bye Bahumut!

Posted by Mike Blitz on February 27th, 2008

bahamut1.jpgI’d be more confident if I had a better strategy for this rematch with Bahamut, but I don’t. All I’ve got at the moment is to have Rosa cast “Reflect,” and then we’ll adjust from there. If all works according to plan, Bahamut will fry himself up when he unleashes Megaflare against our Reflect-enabled party.

It takes a while to get back to Bahamut this time, as we make a few trips back outside the cave to save our game along the way. The actual run to Bahamut is fairly short once you know the way, and if I lose here again I don’t want to have to run around yet again to collect all the Genji Armor. Finally, the path is clear, our game is saved, and Cecil has a full set of the armor.

We race headlong to the third floor of the cave, speak with the wizard, and begin the battle with Bahamut. As Cecil and Edge wail on the beast with their weapons, Rosa quickly casts Reflect on our party. Or not. Ooops. Reflect appears to only protect one party member. Crap. What to do? Who to pick? Flustered, Rosa casts Reflect on herself. Meanwhile, Rydia starts summoning Leviathan to see if that can help our cause.

Bahamut’s counter reaches zero, and Megaflare comes screaming towards us. I cross my fingers and wait….

Argh! Cecil, Rydia, and Edge go up in the massive fireball. Only Rosa remains alive. I guess it’s an improvement if only 75% of your party dies instead of everyone, so we’ll look at the positive here.

Actually, this might work. Bahamut can’t get to Rosa, and he is burning himself up when he repeatedly casts Megaflare on her. If I can get the others up and cast Reflect on them as well, we’ll be unstoppable. Quickly, Rosa revives Cecil and casts Reflect on him.

Whoops. Problem. I’m not sure if Rosa’s spell ran out, or if I can only have Reflect active on one party member at a time, but whatever the cause, the next Megaflare fries Rosa but leaves Cecil alive.

I scramble to get Rosa back up, but before we do, Bahamut launches yet another Megaflare that reflects off Cecil. This time Bahamut shudders and goes up in flames himself! We’ve done it! We beat Bahamut!

The only party member alive is Cecil, and he gets enough experience to advance nearly two levels. Yikes. Rydia learns the summoning spell Bahamut, which I’m guessing is mighty powerful.

Nice!

Status: Killing Stuff with a Purpose
Image Credit: Lesmode

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8 Responses to “Bye Bye Bahumut!”

  1. X-Boco Says:

    You accidentally own.

  2. Windark Says:

    I didn’t even know that Megaflare was reflectable! I thought that Reflect doesn’t work on spells that target more than one party member?
    Congrats for getting the most bad-ass summon spell in the game!

  3. Mike Blitz Says:

    X-Boco,
    Yup, that went exactly according to plan! :)

    Windark,
    Yup, I can vouch for it working on the one party member. The little curved shield came up and everything. And thanks. Bahamut looks like a cool spell. But it’s a bit expensive (60 mp).

  4. Jaime Says:

    Oh, it’s expensive, but (don’t quote me on this) I think Rydia learns Aspir at some point, so you can imagine the fun ;)

  5. Hero of Lore Says:

    Yeah, reflect actually has a pretty short time limit.

  6. Drake Says:

    Running out of funds for images?

    I had no idea that Reflect protected you from Megaflare! I also had no idea that it just disappeared after a few turns. I’ve never had any real use for reflect in the series, except for in Final Fantasy VI and Final Fantasy X.

    Congrats on earning the most kickass summon spell in the entire series, again. Warning:If you get used to having him now, you’ll feel really sad that you don’t have him in the start of Final Fantasy V (I actually don’t know if he’s even in that game).

    And Aspir, I think that’s the spell that lets you drain MP, for Rydia was bugged in most U.S. versions of Final Fantasy IV, which means it’s probaly bugged in the Japanese version, and won’t get you even enough MP to cast a -ra spell. On the other hand, you can easily purchase ethers from the cave of the moon dwellers here on the Moon to quickly replenish MP. Also, if you have any of the Silver Apples (or something like that, no idea of it’s Japanese counterpart) these raise a chartacter’s MP for good. This is great for Rydia, as Rosa never seems to run out of MP (as long as your a professional potion user).

  7. Mike Blitz Says:

    Jaime,
    Rydia has Aspir already, but I can’t seem to get the spell to work correctly. And when enemies cast it on us, it doesn’t seem to be working either. Every time, except for once, it only absorbs 1 point. Maybe I’ve targeted incorrect enemies, but I can’t figure out why it’s not working for enemies when they cast it on Rosa or Rydia.

    Hero of Lore,
    Ah, so it was a time limit? Wow. I was very lucky then. Rosa cast Reflect on Cecil the round before hers ran out. If I hadn’t done that, I would have lost.

    Drake,
    Heh. Nah, I just really liked that Bahamut image, and the next closest one in terms of quality is pretty far down the line.

    Yeah, I don’t think I’ve used reflect at all, in any of the games, until this battle. There just didn’t seem to be a battle where I needed it.

    Maybe that bug with Aspir is what I’m seeing as well. But it’s just not for Rydia, it’s for anyone who casts Aspir. It just seems to be absorbing 1 MP. Which is a waste, or course. I’ll keep my eye on it, but so far it hasn’t been helpful at all for Rydia.

  8. Jaime Says:

    Ah, I didn’t know Aspir was bugged because when I played FFIV I wasn’t aware of its awesomeness (probably because of the bug). I’m currently playing FFVI, and there Aspir is wonderful! When used by a character with high Magic stats on a monster with lots of MP, it can replenish your MP pool in 2 or 3 castings.

    FFVI SPOILER
    For instance instead of using the Celestriad to reduce MP cost, I like to use the Soul of Thamasa (aka Gem Box) to get Doublecast and in each turn one of the spells is Aspir. That way I never run out of MP and when the battle gets near its end I simply pummel the enemy with double spells :)

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