Final Fantasy: Lost in Japanese

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Archive for September, 2007

RIP: Tellah

Posted by Mike Blitz on 19th September 2007

Finally back to the game…

deadman.jpgI had a sense we were near the top of the Tower of Zot, and I was right. As we make our way up to the sixth level, we encounter Kain and Golbez. From this point on, events roll at us fast and furious. Hang on, as there’s a ton of stuff here…

First, we hand over the Earth Crystal to Golbez, who immediately reneges on his deal to hand over Rosa. Tellah, infuriated, attacks Golbez. Apparently, the rest of our party is happy to watch him take on Golbez by himself. They do nothing as Tellah unleashes a barrage of spells at Golbez. The attack culminates with a Meteor spell, which is enough to shake up Golbez and force him to flee. The price is high, however. Tellah crumbles to the ground, dead. With Golbez stunned, Kain snaps out of the spell that Golbez had put him under, and immediately joins us and tells us we’ve got to hurry to save Rosa. We run upstairs and free Rosa from a falling guillotine in the nick of time. Rosa and Cecil hug and kiss, and all is wonderful again. Next, Rosa, Cecil, and Kain have a brief conversation that confused me, but I thought may have been about Kain liking Rosa. This, of course, makes Rosa and Cecil uncomfortable.

With matters in the Tower of Zot concluded, our party starts to head out. Not so fast! Before we can get ten steps, a fourth sister, Barbariccia, attacks us. She is much stronger than her three previous sisters. She can even turn the neat trick of turning into a yellow tornado. She hits fairly hard at times, and we lose Cecil at one point to a one-two combo that takes him down from over 1,000 hit points to zero is a couple of quick rounds. Still, we manage to put on enough damage that after a dozen or so rounds, she shakes and vanishes.

This is all fine, but with the last sister gone, the entire Tower of Zot starts to shake and vanish as well, with our party inside it. Rosa saves us with a powerful Teleport spell. In short order, we find ourselves in Cecil’s room at the castle in Baron.

Status: Kiling Stuff with a Purpose. Unless You’re Tellah.

Posted in Final Fantasy IV | 31 Comments »

Getting Back on Track…

Posted by Mike Blitz on 11th September 2007

It’s been about three weeks since I last played Final Fantasy IV and last posted here. When I made that last post, about the Tower of Zot, I was actually a couple of hours beyond that in the game. I took notes about those two hours of play, but some of the details are sketchy. Over the next few days, I’ll be fleshing out those notes and putting them up as posts, but if you see something that seems goofy, please feel free to tell me. In many ways I’ll be working from memory here. When I do that, I tend to omit some things.

Anyway, my life has settled down again to the point that I think I’ll be able to resume regular posting. For the next eight months or so, my work looks to be insanely busy, so I’m not sure if I’ll be able to keep going at the daily pace I was able to sustain over the summer. Still, I want to keep going, and am going to try to make at least three posts a week. With luck, I’ll be able to make more, but for now, I’m aiming for a Monday/Wednesday/Friday posting schedule, and making random posts on the other days when possible.

On another note, I believe I’ve replied to everyone’s comments. If I’ve missed a question or a comment, please let me know.

I’ll start on that Mon/Wed/Fri schedule with a post tomorrow that picks up the game where I left off.

Posted in Communication, Final Fantasy IV | 2 Comments »

Sorry for the Disappearance…

Posted by Mike Blitz on 10th September 2007

I’m sorry about the sudden disappearance. Work suddenly went brutally crazy for a couple of weeks, and it involved a ton of writing. I needed a few days to decompress after that.

I’m aiming to resume tomorrow. I’ll reply to any comments from the past couple of weeks, and hope to make a new post from Final Fantasy IV as well.

Posted in Communication | 6 Comments »